At the begging of January we had our last Transnational Meeting in Murcia, Spain. We dedicated this time to share our learnings and the growth of our own organisations during the process. We summed up personal and collective journeys during the project and reflected on the management effectiveness, the dissemination and support provided. The whole YfY project was described as:
REWARDING "The opportunity to master our game design skills by the knowledge and research time that the project provided. Now we are proud to say that we are game developers and our identity and work scope has completely been transformed by this project, providing us with a niche and a vision for the future of our educational projects." "Project has positive impact for promoting sustainability, encouraging the development of innovative research method. Meeting other cultures, working together in person." "The model of coordination of the leading organization was objectively remarkable, there was constant work to ensure the best out of every reality, situation and partner was really inspiring." INNOVATIVE "Very inspiring process considering the freedom of implementation that allows adaptation to the different local contexts." "Game Design Process involving social causes - very practical, solution-oriented. Use of board games as a tool for promoting sustainable development, its action-research methodology, and its collaborative approach involving multiple stakeholders." "Youth-led approach, giving young people a voice in decision-making and encouraging them to take ownership of the project's initiatives." CONNECTED TO YOUTH "Organizations got more closely connected with youth and local communities. Youth were thrilled with the idea of getting to the other side, becoming game architects. Most of them had never been abroad. Overall, they got greatly inspired and experienced working in teams to try to resolve social issues. Some even started to pursue careers in the field of Game Development. There is a sense of belonging and shared responsibility developed for sustainable development." FUTURE ORIENTED "We are planning to promote our game at congresses and conferences about educational transformation and bonding the process even more with local challenges." "We will create an educators group in order to ensure that the outputs reach the classrooms." "We are interested to work with the method and in general with the programme. Deliver sessions on recreating the pilot process and working with youth using games." "GDP was established as one of project methods during social project workshops and will be continued. Game Workshop established in the school will still roll."
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